Cloud-Based Atari Gaming

While the Google Stadia may be the latest and greatest in the realm of cloud gaming, there are plenty of other ways to experience this new style of gameplay, especially if youāre willing to go a little retro. This project, for example, takes the Atari 2600 into the cloud for a nearly-complete gaming experience that is fully hosted in a server, including the video rendering.
[Michael Kohn] created this project mostly as a way to get more familiar with Kubernetes, a piece of open-source software which helps automate and deploy container-based applications. The setup runs on two Raspberry Pi 4s which can be accessed by pointing a browser at the correct IP address on his network, or by connecting to them via VNC. From there, the emulator runs a specific game called Space Revenge, chosen for its memory requirements and its lack of encumbrance of copyrights. There are some limitations in that the emulator heās using doesnāt implement all of the Atari controls, and that the sound isnāt available through the remote desktop setup, but itās impressive nonetheless
[Michael] also glosses over this part, but the Atari emulator was written by him āas quickly as possibleā so he could focus on the Kubernetes setup. This is impressive in its own right, and of course he goes beyond this to show exactly how to set up the cloud-based system on his GitHub page as well. He also thinks thereās potential for a system like this to run an NES setup as well. If youāre looking for something a little more modern, though, it is possible to set up a cloud-based gaming system with a Nintendo Switch as well.
from Blog ā Hackaday https://ift.tt/3zTDvlx
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